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Connecting serversOverview

Connecting servers

A community is more than its Discord server. Connect the other places it meets and your page shows them live: who’s on, how full it is, and a button to join.

You connect them from your dashboard, on your page’s own screen, under Where you play. No Discord server? Press Start a community on the dashboard, then add your servers there.

What you can connect

PlatformHow servr reads itWho’s on, by name
Minecraft (Java)The server list ping every client uses, or servr.jarUp to 12 from the ping; everyone with servr.jar
Minecraft BedrockThe same ping the game’s server list usesNo
TeamSpeakWebQuery, with a read-only key you makeYes, and who’s in which channel
FiveM and RedMThe Cfx.re server listNo: Cfx.re stopped publishing names in July 2026
Steam gamesThe Source query protocol (A2S)When the game shares them

Nothing is installed on your server unless you choose to install servr.jar.

Verifying it’s yours

A server you add shows on your page straight away, from what it already tells everyone: who’s on, how full it is, and how to join. Verifying is optional, and adds three things:

  • a verified tick beside it on your page;
  • a place in the directory, which counts only verified servers’ players, so nobody can borrow a famous server’s numbers;
  • with servr.jar, everybody’s names and live updates.

The easiest way, for Minecraft: install servr.jar and run servr link. Otherwise, you get a short code like servr-k7x2m9 to put somewhere the server shows the world:

  • Minecraft: the message of the day, motd in server.properties.
  • Bedrock: the server name, server-name in server.properties.
  • FiveM and RedM: sv_projectDesc, or add sets servr_verify servr-k7x2m9 to server.cfg.
  • Steam games: the server’s name.
  • TeamSpeak: giving servr a WebQuery key proves it, because only the server’s admin can make one.

servr checks every minute for the first day after you add it, then every ten minutes. Once it has seen the code the server gets its tick, and you can take the code out again.

TeamSpeak is the exception: nothing about a TeamSpeak server can be read without its key, so it shows once the key works.

How fresh it is

PlanChecked everyWith servr.jar
Free10 minutes10 minutes
Pro and Network15 seconds (TeamSpeak 30, FiveM and RedM a minute)Every 15 seconds, and within a few seconds of somebody joining or leaving

Open pages update by themselves: nobody has to reload.

A server that stops answering shows as offline. It is never removed from your page on its own.

How many

Free pages connect 2 servers, Pro 8 and Network 20, as well as your Discord server.

What servr never does

  • Connect to an address inside a private network. Addresses are checked after they’re looked up, so a name that points at one is refused too.
  • Keep a TeamSpeak key readable. It is encrypted before it’s stored, and servr only ever reads with it.
  • Keep a servr.jar token. You see it once; servr keeps a fingerprint that can check it but can’t be turned back into it.
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